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Computing

The Compass Computing Curriculum equips pupils to use computational thinking and creativity to understand and change the world. Computing has deep links with mathematics, science and design and technology, and provides insights into both natural and artificial systems. The core of computing is computer science, in which pupils are taught the principles of information and computation, how digital systems work and how to put this knowledge to use through programming. Building on this knowledge and understanding, pupils are equipped to use information technology to create programs, systems and a range of content. Computing also ensures that pupils become digitally literate – able to use, and express themselves and develop their ideas through, information and communication technology – at a level suitable for the future workplace and as active participants in a digital world.

Computing prepares children to participate in the rapidly changing world in which they live and work. Their day to day activities are increasingly transformed and enhanced by access to varied and developing technology. Children use digital technology to find, explore, analyse, exchange and present information responsibly, creatively and with discrimination. Digital technology promotes initiative and independent learning; children make informed judgements about when and where to use technology to its best effect.

Aims

  • can understand and apply the fundamental principles and concepts of computer science, including logic, algorithms and data representation
  • can analyse problems in computational terms, and have the opportunity to design and create a range of programmes
  • can evaluate and apply information technology, including new or unfamiliar technologies, analytically to solve problems
  • are safe, responsible, competent, confident and creative users of information and communication technology